The Game of Life is a cellular automaton devised by Dr John Conway in 1970. The game is a zero-player game, meaning that its evolution is determined by its initial state. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
1. Any live cell with fewer than two live neighbours dies, as if by needs caused by underpopulation.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
4. Any dead cell with exactly three live neighbours cells will come to life.
☆ Change the colors
☆ Change simulation speed
☆ Change the size of the world
☆ Create or modify the initial configuration
☆ Create random patterns
☆ Insert alive cells while running the simulation
☆ Select the edge wrapping behavior
☆ Color gradient with cell age
☆ More than 850 predefined patterns!
☆ Select your favorite patterns
☆ Search patterns
☆ Save and delete your own patterns
☆ Rule edition
☆ Billing: to allow donations through Google Play
For more information about the Game of Life:
http://en.wikipedia.org/wiki/Conway's_Game_of_Life
http://conwaylife.com/wiki/Main_Page
Hayat Oyunu oyunu evrimi başlangıç durumuna göre belirlenir, yani sıfır oyunculu oyun 1970 yılında Dr. John Conway tarafından geliştirilen bir hücresel otomat olduğunu. Bir ilk yapılandırması oluşturma ve nasıl geliştiği gözlemleyerek Yaşam Oyun ile etkileşime girer.